<html>
	<head>
		<title>My first Three.js app</title>
		<script src="build/js/three.min.js"></script>
		<style>
			body { margin: 0; }
			canvas { width: 100%; height: 100% }
		</style>
	</head>
	<body>
		<script>

    var scene, camera, renderer;
    var geometry, material, mesh;

    init();
    animate();

    function init() {

        scene = new THREE.Scene();

        camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
        camera.position.z = 1000;

        geometry = new THREE.BoxGeometry( 200, 200, 200 );
        material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );

        mesh = new THREE.Mesh( geometry, material );
        scene.add( mesh );

        renderer = new THREE.WebGLRenderer();
        renderer.setSize( window.innerWidth, window.innerHeight );

        document.body.appendChild( renderer.domElement );

    }

    function animate() {

        requestAnimationFrame( animate );

        mesh.rotation.x += 0.01;
        mesh.rotation.y += 0.01;

        renderer.render( scene, camera );

    }

</script>
	</body>
</html>